João Pedro del Giudice

I'm João Pedro, a Brazilian lighting and 3D artist based in Paris.

I come from a creative technology background and work where 3D, programming and real-time meet, in Unity and Unreal Engine. Most of my career has been in startups, building interactive 3D and VR experiences and taking technical solutions from concept to implementation.

Before that I worked in architectural visualization and digital fashion, where lighting, materials and image making became the part of the work I care about most.

Portuguese, English and French

Experience

Lead Unity Technical Artist / Product Owner

2023 – 2024
Dive Realities, São Paulo

Custom VR experiences for clients including Sodexo and Valeo. Tech art pipelines, VFX and interactive systems in C#, product ownership, roadmap and internal tooling.

Unity Technical Artist

2022 – 2023
Dive Realities, São Paulo

A multiplayer VR platform for the B2B market. Tech art workflows and automation between Blender and Unity, VR-optimized environments, art direction, shaders and UI.

3D Designer / Visualization Artist

2021 – 2022
Estúdio Light, Itajaí

Architectural visualization in Unreal Engine 4: environments, baked lighting, custom materials and post-production.

3D Designer / Visualization Artist

2020 – 2021
Octocircles, Itajaí

Renders for digital marketing and digital fashion in 3ds Max and V-Ray, garment design and simulation in CLO 3D.

Education

Bachelor in Design

2017 – 2021
Universidade do Vale do Itajaí, Brazil

Specialization in game design and digital entertainment.

Skills

Real-timeUnity, Unreal Engine 4/5, C#, shaders, VR and real-time optimization
Lighting and renderingBaked lighting, materials, archviz, 3ds Max, V-Ray, Blender, Photoshop
PipelineTech art workflows, automation tools, Blender-to-Unity, documentation
ProductProduct ownership, client scoping, roadmap, backlog, MVP