João Pedro del Giudice de Carvalho
João Pedro del Giudice de Carvalho
Lighting Artist
Paris, France

About

Hey! What's up, my name is João Pedro.
I am a Brazilian lighting artist living in France. My passions are music, games, cycling, traveling and everything to do with Brazilian food!

Specialized in Technical and Environment Art, I've worked within different areas such as architectural visualization, digital fashion and product rendering, all utilizing Unreal. I have extensive experience in the 3D artistic pipeline but my skills don't get locked in that box, i've done programming, product design, UX/UI, project management, level art, optimization and etc.

In 2022 had the opportunity to integrate Dive Realities as Unity Technical Artist. Helped to create an XR social platform for B2B market from the ground up. Been involved in designing the MVP, user journey, creating just the right immersive environments and implementing features in C#.

Now, i am looking to position myself as a Lighting Artist but open to other paths that help advance my professional development.

Resume PDF

View

Skills

3D Animation3D Modeling3D VisualizationLightingUV MappingArchitectural VisualizationProduct DesignShaders2d artUnityPBR TexturingVREnvironment ArtUnreal

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
V-Ray
V-Ray
CLO
CLO

Productions

    • Video Game
      Dive Realities
    • Year
      2023
    • Role
      Technical Artist, Project Manager
    • Company
      Dive Realities

Experience

  • Project Manager at Dive Realities
    São Paulo , BR
    June 2023 - February 2024

    Coordination of a remote team of five developers and artists; Management of communication with clients (weekly reports, milestoneupdates and delivery); Participation in the development of commercial proposals; Application of the SCRUM method (maintenance of the product backlog, organization of SCRUM ceremonies) with Notion; Product Design, ideation, and prototyping on Figma.

  • Technical Artist at Dive Realities
    São Paulo, BR
    March 2022 - February 2024

    Product Design of a multi-platform virtual reality application; Projects on Unity / in C#; implementation of features, bug fixing, and performance improvement; Responsible for the production pipeline of scenarios; Environment Art, Lighting Art; Creation and development of the application's design system; Creation of the UX / UI of the application.

  • Co-founder and Designer at Estudio Light
    Itajaí, BR
    January 2022 - October 2022

    Architectural visualization projects on Unreal Engine 4; Development of environment Art (Texturing, Lighting, and Modeling); Responsible for direction, photography, and post-production; Development of commercial proposals.

  • 3D Designer at Octo Circles
    Itajaí, BR
    November 2020 - August 2021

    Development of computer graphics products for digital marketing, Digital Fashion and Rendering in 3Ds Max.

Report User