Hey! What's up, my name is João Pedro.
I am a Brazilian lighting artist living in France. My passions are music, games, cycling, traveling and everything to do with Brazilian food!
Specialized in Technical and Environment Art, I've worked within different areas such as architectural visualization, digital fashion and product rendering, all utilizing Unreal. I have extensive experience in the 3D artistic pipeline but my skills don't get locked in that box, i've done programming, product design, UX/UI, project management, level art, optimization and etc.
In 2022 had the opportunity to integrate Dive Realities as Unity Technical Artist. Helped to create an XR social platform for B2B market from the ground up. Been involved in designing the MVP, user journey, creating just the right immersive environments and implementing features in C#.
Now, i am looking to position myself as a Lighting Artist but open to other paths that help advance my professional development.
Coordination of a remote team of five developers and artists; Management of communication with clients (weekly reports, milestoneupdates and delivery); Participation in the development of commercial proposals; Application of the SCRUM method (maintenance of the product backlog, organization of SCRUM ceremonies) with Notion; Product Design, ideation, and prototyping on Figma.
Product Design of a multi-platform virtual reality application; Projects on Unity / in C#; implementation of features, bug fixing, and performance improvement; Responsible for the production pipeline of scenarios; Environment Art, Lighting Art; Creation and development of the application's design system; Creation of the UX / UI of the application.
Architectural visualization projects on Unreal Engine 4; Development of environment Art (Texturing, Lighting, and Modeling); Responsible for direction, photography, and post-production; Development of commercial proposals.
Development of computer graphics products for digital marketing, Digital Fashion and Rendering in 3Ds Max.